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Animation Techniques in Win32
Nigel Thompson
[PDF.dt92] Animation Techniques in Win32
Animation Techniques in Win32 Nigel Thompson epub Animation Techniques in Win32 Nigel Thompson pdf download Animation Techniques in Win32 Nigel Thompson pdf file Animation Techniques in Win32 Nigel Thompson audiobook Animation Techniques in Win32 Nigel Thompson book review Animation Techniques in Win32 Nigel Thompson summary
| #4014213 in Books | Microsoft Press | 1995-01-01 | Original language:English | PDF # 1 | 9.12 x.99 x7.37l, | File type: PDF | 261 pages | ||1 of 1 people found the following review helpful.| MFC Heavy and obsoleted by Direct Draw|By Codecore|I think that this book is best ulitized by game developers.
This book is useful in learning 2D cell animation principles, such as double buffering, dirty rectangles, and phased sprites. It is biased to 8-bit graphics with good coverage of the palette issues of Windows.
It is easy to follow, and is a good r
In a groundbreaking book that is both informative and fun, Nigel Thompson, a leading developer in Microsoft's Developer Relations Group, shares his own programming secrets, shortcuts, solutions--or, in programmer terminology "cool hacks"--for creating stunning graphics, animation, and 3-D images for recreational multimedia, and mainstream business software. CD contains sample code and lots of stunning graphics.
You easily download any file type for your device.Animation Techniques in Win32 | Nigel Thompson. Which are the reasons I like to read books. Great story by a great author.